“de Profundis – Letters From The Abyss” – A Lovecraftian Game, Of Sorts – posted in The Write Stuff: Has anyone else here heard of this game?. 1. Introduction. Upon its publication, De Profundis: Letters from the Abyss was marketed and generally recognised as a role-playing game.1 Created by a game . I could only come to one conclusion from this anonymous letter. I had just been invited to a game of De Profundis. And, looking at the postmark.

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Home Groups Talk Zeitgeist. Several functions may not work. Please be so kind to add fountainpennetwork. Javascript Disabled Detected You currently have javascript disabled. Games and Pervasive Games. Andreasn, limiting ink color is a thought I’ve been having. Connecting Youth, Games, and Learning p. All that would be needed is a venue, such as a dedicated website or a blog, where correspondence and journals could be posted, a framework for the setting of the story, and a bunch of crazy kids interested in forming a secret psychodrama cult club … you know, maybe not something to start up smack in the middle of NaNoWriMobut what about starting that up in the coming New Year?

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CD Audiobook 0 editions. It’s more about helping us understand the mindset than it is a set of rules, tables and lists of stats.

It sounds fun, this notion of making tea, lighting a lamp or candles and getting solidly into character as you read and reply to your latest letters I figure we will need some common format for a character sheet – nothing like the usual highly detailed tabletop RPG nightmare, as we haven’t decided yet who knows or has heard of whom and how they are acquainted.

It also encourages you to see your world through the eyes of a character who may be taking their first tentative steps on the path to a mental breakdown Get to Know Us.

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Turn it on to take full advantage of this site, then refresh the page. Amazon Inspire Digital Educational Resources. What do you guys think would be most interesting, and why? The other two modes are both more personal and more real than the first, each a kind of escalation of the magical, archetypal and narrative practice, where the game develops a kind of feedback loop into the reality of the participants, and the whole emerges greater than the sum of its parts or the individual participants.

If you prefer to see no adverts, support FPN by donating towards an Ads Free view, either by a monthly contributionor a yearly contribution. Or almost, because I still need to use my brain. Amazon Drive Cloud storage from Amazon. Remember that gurgling in the sewer grate that you know is just storm run-off? The game is discussed as blurring the boundaries between fiction and reality, and destabilizing the magic circle of play, as well as merging the presentation of operational rules with what could be recognised as a game session.


I have this eerie impression that if only I had the right key, and unlocked the right door in my brain, the whole game would just fall out, complete, finished, as though it were already there somewhere, and I just had to peep through the keyhole to see it.

Getting a letter from the abyss | A Gnome’s Ponderings | BoardGameGeek

Please re-enable javascript to access full functionality. Interest, imagination profuneis a love of handwriting are all one really needs. My mind is kind of blown. Sign in anonymously Don’t add me to the active users list. Be the first to review this item Amazon Best Sellers Rank: You can email me at eyeheartpdx gmail. Explore the Home Gift Guide. You currently have javascript disabled. Making Games That Make Stories.

“de Profundis – Letters From The Abyss” – A Lovecraftian Game, Of Sorts

And they probably wouldn’t have had any of the more exotic inks. Members Reviews Popularity Average rating Mentions 39 13.

It’s role-playing with no dice, no ‘Game Master’, and no preset plot. What if it isn’t Posted 27 April – Community Forum Software by IP. This Is Not A Game: Freelance Travel Writer and photographer.